Commander Cullen Stanton Rutherford (
lovingvambrace) wrote2015-03-04 01:11 am
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For
pavus_redemit Kirkwall
The taste of ash lies thick in the air. For once something manages to overpower the foundry stench and blacken the perpetual orange of Kirkwall's night sky. Rubble lies massed in the streets, flung from the highest point to almost the lowest. Insanity and sudden chaos in the wink of an eye, a fateful explosion that has Cullen still blinking back blue lines, negative light impressions burned onto retinas.
Knight-Commander Meredith has left the Champion with an ultimatum that she not surprisingly doesn't take, murder her companion and choose their side, or the mages will all face the consequences. Hawke has vowed to fight to the bitter end to protect the mages of the Circle from the Right. Cullen privately hopes that she'll keep that word whether he agrees with her sparing of the abomination or not. This is all moving too fast with blame falling in the wrong quarter. The right answer isn't more blood. Meredith is implacable with all of them drawn along in her wake of righteous fury.
Cullen doesn't stay silent, arguing about the Champion. Surely arrest will be enough. Kirkwall's nobility won't stand for one of their grudging own being murdered by the arm of the Chantry. It isn't their place, Viscount or no Viscount in office. To his surprise, he earns concession on that front.
Then there is no more room for talking. They come upon their first wave of demons and abominations slaughtering unfortunates. The night turns red and black, a mist of blood and ichor. Cullen bashes his way through wave after wave of evil torn straight through the Veil, called by violence and horror. His sword arm burns. His shield feels as though it gains twenty pounds of its own volition, all of that before they reach the Docks District.
He hears a sound up toward the boarded up Qunari compound, more fighting. He peels away from the main force following Meredith, promising to catch up shortly, and runs up the steep steps. Breathless at the top, he sees flashes of fire past the barrier. He throws his weight behind his shield and bashes it in enough to gain entrance. A lone figure stands in the long abandoned plaza battling demons with magic and not an abomination himself. Without further thought, Cullen charges into the fray. "Aid behind you!" he shouts. He doesn't want to be mistaken for another enemy in the fight.
Knight-Commander Meredith has left the Champion with an ultimatum that she not surprisingly doesn't take, murder her companion and choose their side, or the mages will all face the consequences. Hawke has vowed to fight to the bitter end to protect the mages of the Circle from the Right. Cullen privately hopes that she'll keep that word whether he agrees with her sparing of the abomination or not. This is all moving too fast with blame falling in the wrong quarter. The right answer isn't more blood. Meredith is implacable with all of them drawn along in her wake of righteous fury.
Cullen doesn't stay silent, arguing about the Champion. Surely arrest will be enough. Kirkwall's nobility won't stand for one of their grudging own being murdered by the arm of the Chantry. It isn't their place, Viscount or no Viscount in office. To his surprise, he earns concession on that front.
Then there is no more room for talking. They come upon their first wave of demons and abominations slaughtering unfortunates. The night turns red and black, a mist of blood and ichor. Cullen bashes his way through wave after wave of evil torn straight through the Veil, called by violence and horror. His sword arm burns. His shield feels as though it gains twenty pounds of its own volition, all of that before they reach the Docks District.
He hears a sound up toward the boarded up Qunari compound, more fighting. He peels away from the main force following Meredith, promising to catch up shortly, and runs up the steep steps. Breathless at the top, he sees flashes of fire past the barrier. He throws his weight behind his shield and bashes it in enough to gain entrance. A lone figure stands in the long abandoned plaza battling demons with magic and not an abomination himself. Without further thought, Cullen charges into the fray. "Aid behind you!" he shouts. He doesn't want to be mistaken for another enemy in the fight.
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He's grateful enough for his help that he doesn't want to risk alienating him. He closes both eyes again. His face is more relaxed than ever it is behind closed doors. "You'll have a place with us for as long as you want it."
He adds after another moment or two, "But when the Seekers come, I recommend setting your sights on a new shore. Might be the ideal time to go visit the queen in Denerim."
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They were a branch of Templars and the Chantry, he understood that, but why they were more threatening was not exactly clear to him. There were no writings available in what remained of the library and asking the other mages mostly got him the sorts of stories children told each other to scare themselves silly.
He really wished he had some concrete evidence about this organization.
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The trouble in his expression is somewhat quick to melt away, though. He's still focused on their current objective. "Whenever it happens, it will still be a while yet. We'll have time to get you well away."
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He waves a hand at Cullen's concern. "Don't worry about me. You have enough on your shoulders and I am quite good at taking care of myself. You know, competent mage and all."
He's bothered that Cullen thinks he needs to escape before the Seekers arrive and that Cullen might think he would run just because some buffed up Templars walked n to Kirkwall. He's not sure which idea bothers him. The idea that he's bothered at all is really bothersome as well.
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The curl of his lips is entirely too smug, all the more so because his eyes are still closed.
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"The correct way to address me is Altus Pavus," Dorian corrects in his best haughty Tevinter voice. It is as natural as breathing to slip back to that superiority. "You would do well to remember that."
That's better. He feels back on equal footing now. He imagines Cullen is going to laugh at him for this. He feels oddly okay with that.
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"You know us Southerners and our uncouth tongues." He clicks it against the roof of his mouth once. "You really should settle in and relax a while. It's going to be a very long night and day. The sand has ways of sapping all of the energy out of your legs if you walk in it for too long."
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"Relax? How am I to relax when you can't even address me correctly?" he huffs, glaring at Cullen. "Altus, it's a u sound, you barbarian. These are the sorts of things that would get you ostracized from Tevinter nobility you understand."
He huffs again and hunches his shoulders forward. "I have to practice with my spells. I'll be fine."
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"Then get in some practice while I get in some rest. After everyone is done eating, I'll have to brief them anyway." He glances out past Dorian and smiles again. There's no good in the smugness of it.
"Third plate for Guardsman Hendyr. I'll take that coin when you come by it."
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He can't imagine Cullen anywhere near the Magisterium or the cut throat politics of Tevinter. He does take a brief fanciful moment to imagine him in the Tevinter armor and it's a nice imagine before he stops and thinks no further.
"I'll move so you can get your rest." He rises to his feet, intending on joining the mages.
"I haven't a clue what you mean, good sir. I would never gamble."
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"No one likes a welcher!" he calls after him. Shaking his head, he settles back down again. He won't actually nap, but he'll be a little more rested by the time the rest are done with their meals and cleanup.
He feels strangely optimistic for a man facing a difficult, dangerous night. He thinks that says a lot about the way things have been in Kirkwall the past few months.
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It's not terribly exhausting either for a mage of his skill and practice. By the time the sun goes down he's mastered three basic ice spells that will see him through any fight that might occur.
It's also about the time the Guard Captain starts to gather her men for the briefing on tonight's plan.
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The plate clad party members don black tabards and outer gloves that cover any glint of mail that could catch in starlight or moonlight. They're ready and eager. Those remaining behind at camp seem to know their part and when to join up. They split up and form a winding column toward the top of the ridge above the camp. Once there, two groups split off with two runners designated between to keep communication open.
Cullen and his group take half the mages and Dorian with them, Aveline and hers the other half. The night sounds of the coast still around them as they pass, only to restart a few dozen yards behind them. The white sand paths show enough in the darkness to let them see the way. Cullen keeps his eyes open for any tell-tale glows of campfires.
They're less than a half hour out before they come across their first. The forward scout takes the smaller ridge and returns about five minutes later. "Fewer of them than us," he whispers, "but they've got caged mabari."
Cullen looks to the mages. "Two priorities for you. Don't let anyone get to those cages and try to kill the beasts while they're trapped. We don't want to be pack rushed." Two archers peel off from the group to climb the ridge and position themselves. "The rest of us, we hit them hard, we hit them fast. No fire grenades. Remember. We don't want to call attention to ourselves." He draws his sword and signals. "Let's go."
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Apparently, they find something that settles them and everyone gathers to set off. Dorian keeps with the mages instead of up by Cullen and the Templars. No one is nervous, per say, but there is some anxiety. The mages want to do well and show they can be useful. They don't want to let anyone down.
"You heard the Knight-Commander," he says softly to the mages as the archers take position. "Mines and walls around those cages. Whoever comes near them dies, simple yes?"
They would have only a moment before the raiders tried to get to the cages. He could feel the other mages drawing on the Fade as they readied to cast mines as soon as the signal was given. This would be an interesting fight.
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It's the Mabari who notice something is off, suddenly setting up angry snarls and bays and lunging at the bars of their crates as though they can break through by sheer force of will. While the men and women in the camp scramble for weapons, wide eyed and looking for what has the dogs stirred up, Cullen, his templars, and the few guards with them charge forward. Arrows sail overhead and thunk into other archers.
Cullen sets his sights on the best armored of the lot of them. If he's not the leader, Cullen's a knight enchanter. The man has enough time to snatch his maul off the ground and turn toward him, and the two of them are clashing. He opens with a shield bash and gives him no chance to recover his equilibrium, hammering him with his sword and focusing on weak spots in the armor. The once peaceful night is full of the sounds of shouting and the clash of steel on steel. The rage of the Mabari carries above the rest of the din, the powerful dogs wanting their own chance for blood.
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Dorian and the other mages keep to the back of the battle. He hurls ice towards feet and limbs, trying to slow the enemy as they scramble to close in. The other mages are also keeping to ice, barriers or spirit magic. He can see some of that Force magic that Kirkwall mages specialize in.
As the raiders begin to die he begins to feel the spirits gathering. It allows him to horrify the mabari in to silence. He's reluctant to summon the dead given how jumpy the raiders are. They could make some sort of signal if he panicked them enough.
He kept his focus on ice and silencing the dogs.
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That maul comes down on his shield hard enough to jar him all the way down through his shoulder and into his lower back. He tilts and deflects some of the blow, leaving himself an opening to plunge his sword tip up and through exposed lower jaw. The leader is done.
Most of the raiders are scattering, screaming and yelling only to get cut down by the archers watching for them. A few make the mistake of going for the cages and triggering the mines. It's chaos, blood and destruction, and a good example of how discipline in attack will almost always prevail, no matter how good any individual fighter may be.
It's over surprisingly quickly. "Kill the dogs," Cullen gives the order as soon as it's obvious the raiders are gone or soon to be finished where they lie. The fully trained hounds are no good to any of them, loyal to dead masters and a liability. Some of the guards are already stepping forward to secure the camp and check for valuables or anything of use on further raids that night.
This first foray hasn't cost them anyone and only minor injuries. They're fresh and were spoiling for the fight. Cullen knows it will get harder as the night goes on, when fatigue becomes a factor and word has chance to spread. All it will take is one escapee.
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"I don't know if there are any camps close enough to hear what just happened," he says, "We kept the dogs as quiet as we could. Their barking would carry more than anything else."
He deliberately ignores the sounds of the dogs being put down. He's not a fan of the beasts but he still finds it unfair for them. They were good dogs with bad owners. Such a shame.
"Your archers didn't let anyone get past so as long as no one heard the fight we should continue our ambush without trouble."
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"This, however, went very well. Early victories are always good for morale." He doesn't look injured. The blood on him isn't his and much of it is soaked into the black tabard.
"I'm glad no one made it through. They foolishly chose a camp with only one access point. Not sure what they were thinking with that. I doubt all of them will be so sloppy." That's the other uncertainty with dealing with raiders. Sometimes they're uncouth, disorganized ruffians. Sometimes they're shrewd gangs with a multi-national presence and network that rivals the Coterie's. There's no way to know which is which on quick and dirty raids until the fighting starts.
"Let's get everyone back together. We can't linger." He claps him on the shoulder and steps past him to start rounding up the men. He only glances toward the cages to make sure no beast is left to suffer. Letting out a soft sigh, he moves on, mostly using hand signals to coordinate. They leave the fire burning. A sudden dousing would be more suspicious than just allowing it to burn out. Nine men and three women dead in less than an hour. It's not bad for a start, he thinks. The night beckons. They're off again.
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"Oh, but it's such a lovely spot with all the corpses," he says with a wistful sigh. "You're certain we can't stay longer?"
He's already moving back towards the other mages. They will have the most trouble he imagines. None of them ever trekked like this or needed to. They were going to expend a great deal of mana as well. Dorian would have to keep their spirits high to keep them going.
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The first sign that something is amiss about half an hour later is the fact that all of the night insects have gone silent, not just near the path but in the further distance. The forward scout is visible on a rise in the path, suddenly stopping and swiveling his head to listen in the darkness. Cullen lifts a hand to stop the rest of the column, too.
A large blob of a shape with too many legs slams into the scout and disappears with him into the undergrowth so quickly he has no time to shout.
"Spiders!" Cullen shouts it instead. The undergrowth rustles loudly, then they're on them and in their midst, spraying sticky webbing and blobs of poison. One of them is bigger than a cow and frighteningly fast. It leaps directly onto Cullen and knocks him flat to the ground, slamming his air out of him in the process. Coughing and halfway dazed, he drags his shield up between his body and the spider's. He hears the scrape of sharp fangs over the metal and sees nothing but darkness.
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"Cast and protect them," he hisses as he yanks his hand away.
This time Dorian is not careful about his magic. He's comfortable with necromancy and leashes a spirit right away to infect the biggest of the spiders. It will leech away life and eventually explode the beast when it takes possession.
He almost shouts Cullen's name when he sees the man go down. The other Templars and Guards are closer but Dorian rushes forward with the blade of his staff. He swings it around and slices clean through a leg. The staff spins around his body as Dorian using the momentum to bring it around and stab through the open wound where the leg used to be. He finishes the spider off by causing ice to explode from within it.
"Get up. You're a horrible shield lying on the ground like that," he snaps as he grabs Cullen's arm to haul him up.
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"Thank you." It's gruff and forced, because he's still gasping, but already he has his sword out and is charging off again to rescue another templar from a grapple. He can see the gleam of poison on the man's sickened face. He stabs the spider and forcefully kicks it off the end of his sword. It skitters back with a strange, wheezy hiss. Cullen fumbles a precious potion from his sash, tears the cork out with his teeth, and pours it down his comrade's gullet. "Swallow. Swallow it now, or you'll never get up again." He keeps his shield between the two of them and the wounded spider, then takes his sword up again and charges.
It's nothing like their focused raid. The templars and guards keep as much discipline as they can, but this is the spiders' natural habitat, their hunting ground and time of most activity. They entangle some, poison others, and the poor scout isn't the only one to be dragged off into the sharp undergrowth never to be seen again.
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There are also giant spiders. Dorian builds a wall of ice between the mages and the spiders and then calls on the spirits of the dead. A spectral spider lunges at the living spiders and as soon as Cullen kills the second Dorian takes control of that one too.
He has a limited time with these spirits. He never enslaves them forever but it should be long enough to hopefully turn the tide.
It's not long enough. He hears a mage scream and can only watch as she is dragged in to the undergrowth. He actually freezes for a moment because he's never seen anyone he knew and cared for die before.
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Cullen cuts webbing as well as chitinous shell, freeing other fighters or himself, crippling the enemy wherever he can. In no time at all, his limbs are screaming for more air, muscles on fire. His sword and shield grow heavier. It doesn't matter. All he can care about is finishing this.
By the time the last twitching spider flips to its back in a hideous death throe, they've lost three of their warriors, two of them templars, one a guard, their scout, and the mage. Many of them are sickened and groaning, a few limping away a small distance to retch in the bushes. All Cullen can think is there has to be a hole or a den nearby that was hidden well. It's not like any of the scouts to miss such a large gathering like that.
A sing-song voice in the distance has him narrowing his eyes. "Where are my pretties? They should be back by now. Did you find something tasty? Juicy? You should come to mother..."
The other templars immediately drop into battle formation and fan out, signaling the guards to stay but the mages to come. Whoever this is in the darkness is likely a mad apostate or abomination talking like that. They're better equipped to deal with that sort.
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